Pricing

Predictable, resource-backed plans.

Every tier features transparent credit mapping. 1,000 workspace credits converts directly to $1.00 of raw background processing and AI consumption value — keeping your costs entirely open.

Hobbyist
$0Free forever
1 seat 5,000 credits on signup, then 1,500/mo1 GB storage (hard cap)
Monthly refill does not accumulate.
  • Browser-based game editing & template access
  • 5,000 credits to start, refilling to 1,500 each month
  • Standard priority cloud build queue
  • Web-only publishing via hosted platform player
  • Basic asset library uploads and generation features
Join waitlist
MOST POPULAR
Core Creator
$29per month
3 seats 30,000 credits / mo25 GB storage, then $0.50/GB
  • Real-time multiplayer team workspace collaboration
  • High-priority cloud build queue access
  • Web publishing with white-label & custom domain support
  • Comprehensive snapshot version comparison tools
  • Shared organization asset libraries
Join Core waitlist
Studio Pro
$99per month
10 seats 100,000 credits / mo100 GB storage, then $0.40/GB
  • Commercial export to Steam and Mobile stores (costs 250 credits per export)
  • Full raw project source-code zip extraction and downloading
  • Advanced 3D model parsing and animation pipeline matching
  • Turbo priority cloud build queue (isolated worker instances)
  • Extended build history retention window
Join Studio waitlist
Add-ons

Scale your studio workspace on demand.

$10/ user / month

Additional seat licensing

Available across all subscription plans. Adding an extra user seat to your organization instantly unlocks advanced collaboration pathways and injects an additional 5,000 creation credits into your team's shared monthly workspace balance.

$1.50/ 1,000 credits

Metered credit overage top-ups

Keep your design pipeline active. Purchase extra processing capacity whenever your studio hits peak development cycles.

$19/ month / project

Live cloud database add-on

Unlock online persistence. The platform automatically provisions a secure, cloud-hosted relational database for your game. The AI automatically generates the remote network logic scripts required to run live multiplayer leaderboards, secure player accounts, and cloud saves.

Cloud Godot

Coming Soon

On the roadmap: a premium capability to export and build your finished game as a native Godot engine project in the cloud. It isn't part of any plan yet — pricing will be announced when it ships. Until then, every plan compiles games that run instantly in the browser.

FAQ

Frequently asked pricing questions.

Our credit system maps exactly to the background processing cost of your changes. Minor text tweaks or node reorder tasks cost minimal credits, whereas generating deep 3D assets or running intensive self-healing error analysis loops burns higher volumes of your allocated pool.

Coming Soon

Pricing is published. Access is coming soon.

Join the list and we will send the first availability window.

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